《 Predator: Hunting Grounds 》 氣氛仍算緊張刺激 平衡度有進步空間

Predator: Hunting Grounds

一如去年東京遊戲展的示範,《Predator: Hunting Grounds》正式上市時亦是以「不對稱」形式推出,玩過第一身射擊遊戲的朋友,都明白人數在對戰模式下是十分重要,因此造就了《Predator: Hunting Grounds》氣氛緊張刺激的環境,不是特種部隊被獵殺,就是鐵血戰士遭圍攻。所以這款作品在平衡度方面,其實仍有不少進步空間。

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Predator Hunting Grounds 為忠於原著及遊戲平衡而努力

Predator Hunting Grounds, PS4, TGS 2019,

今次東京遊戲展,Predator Hunting Grounds(暫稱)亦是另一款「四對一 + 一對四」的作品,它的玩法有點似曾相識,但始終是建基於電影《鐵血戰士(Predator)》原著,所以究竟能否注重遊戲性之餘,亦盡可能保持原著要素,相信是玩家關心的焦點。

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